local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133107003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 25010203
L3_1 = {}
L3_1.x = -495.173
L3_1.y = 225.233
L3_1.z = 791.257
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 194.6
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 25010203
L4_1 = {}
L4_1.x = -499.349
L4_1.y = 225.272
L4_1.z = 790.542
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 198.4
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 25020204
L5_1 = {}
L5_1.x = -497.692
L5_1.y = 225.234
L5_1.z = 790.679
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 177.8
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 25020204
L6_1 = {}
L6_1.x = -488.522
L6_1.y = 225.224
L6_1.z = 798.153
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 13.443
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 25010203
L7_1 = {}
L7_1.x = -470.206
L7_1.y = 225.106
L7_1.z = 803.41
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 50.718
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_id = 1000100
L6_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3001
L6_1 = 3002
L7_1 = 3003
L8_1 = 3004
L9_1 = 3005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
